007 First Light: every Legacy Item location, chapter by chapter

All nine Legacy Items pinned down by chapter and checkpoint, so you can clear the full collectible set in a single playthrough.

007 First Light hides exactly nine Legacy Items, and unlike the postcards or playing cards, they are spread thin: most chapters hold none, and the ones that do usually hide a single piece off the main path. This Solo Jugadores guide lists all nine Legacy Item locations, grouped by chapter and checkpoint, so you always know when a mission actually has one to grab.

Legacy Items are the rarest of the game’s collectible types, tied to Bond lore and franchise history rather than the case at hand. Finding every one counts toward your overall collectible completion and the associated achievements/trophies.

Below you will find each item’s exact spot in plain prose. Wherever possible, grab them on your first pass through a chapter, because a few are gated behind side objectives or locked rooms that are far easier to reach while the level is still fully open.

What the Legacy Items are and why they matter

Close-up of the scarred protagonist against elegant red tufted leather in 007 First Light during a tense dialogue scene.

There is no separate radar or ping for Legacy Items, so the only reliable way to collect them all is to know which chapters contain one and where it sits. Nine chapters have exactly one Legacy Item each; the rest have none, so you can relax through those missions and focus on postcards, intel and cards instead.

Because several Legacy Items live behind optional tasks (a crypto-wallet side gig, a changing room, a penthouse bar), it pays to sweep each listed room before you trigger the objective that moves the mission forward.

Early-game Legacy Items: Against the Odds and A Matter of Considerable Delicacy

The protagonist walks through an auction hall with a suit of armor on red carpet in 007 First Light, approaching a suspicious woman.

  • Cruciform Key: Against the Odds, Checkpoint 06 Central Camp. Looking down over Central Camp, container F8 sits directly in front of you. Slip down the rocks into the tall grass to sneak inside, and the key is on a shelf against the back wall.
  • Dagger Shoes: A Matter of Considerable Delicacy, Checkpoint 03 Field Equipment. Right after Q hands Bond his disguise assignment for the next mission, the shoes are sitting on the table directly in front of you, impossible to miss.

Mid-game Legacy Items: All the Time in the World, The Past Never Dies and Uninvited

A white Land Rover Defender drives across a rocky desert toward a rusting ship graveyard in 007 First Light, kicking up dust.

  • Chess Biography: All the Time in the World, Checkpoint 03 The Game Is On. At the bottom of the stairs, head away from the Dining Room down the right-hand hall, past the woman and her son, then turn left. The first door on your right opens into a seating area with two men talking about a car; the biography is on a side table by the couch.
  • ATAC Device: The Past Never Dies, Checkpoint 03 Black Market. This one is tucked behind the crypto-wallet side gig you overhear while gathering the $100,000 entry fee, which leads to the signal tower above Aleph. Fight or sneak through, beat the Brute at the top and smash through the wall. At the run of gaps before the tower, drop down instead of climbing up to reach a crossing to the far side; the device waits behind the wall.
  • Concert Poster: Uninvited, Checkpoint 05 Get Upstairs. Once you are inside the Gala, push through the crowd to the Cafe in the back left corner. The poster is on a table against the wall in the back right.

Late-game Legacy Items: Knightfall, Time to Die, Man of the Hour and Wave of the Future

Poolside scene at a luxurious tropical resort in 007 First Light, with an infinity pool, palm trees and a man on the terrace.

  • Blades Club Badge: Knightfall, Checkpoint 03 The Penthouse. As you enter the penthouse, turn right toward the bar in the back right corner. The badge is sitting on the table there.
  • Tarot Deck: Time to Die, Checkpoint 05 The Three Targets. Inside Ramon Hernandez’s villa, leave the bathroom (same layout as Bond’s villa) and turn left. Walk down to the bedroom and the deck is on the bedside table.
  • Trilby Hat: Man of the Hour, Checkpoint 04 The Betrayal. After talking to Q, turn around and head back past the elevators into the Q-07 Wearables room at the back of Q Lab. The hat is inside the changing room.
  • Jaws Design Specs: Wave of the Future, Checkpoint 08 Robotics Department. Once you reach the Robotics Department, finish speaking with the man and testing the new robotics, then head to the back left corner. Behind the testing range, a tipped-over server holds the specs.

Cleanup tips for a single-run 100%

Human-shaped shooting target riddled with bullet impacts at a training range in 007 First Light.

If you are collecting as you play, note the checkpoint next to each item and open the level’s optional doors before advancing. The ATAC Device is the only Legacy Item that can be missed by rushing, since it hangs off a side objective and a bit of platforming near the signal tower; commit to that eavesdrop lead the moment you hear it.

With all nine Legacy Items ticked off, the rest of the checklist is within reach: pair this with our 007 First Light all-collectibles 100% guide to see every chapter’s full haul, then work through the dedicated Postcard locations guide and the Intel locations guide to finish the set.

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